clarified prompt

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cdemeyer-teachx
2025-08-15 14:27:02 +09:00
parent 2db9bc8ef9
commit 16063863d5

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@@ -1,4 +1,4 @@
This repo is the start of a high performant pokemon battle simulator.
This repo is the start of a high performant pokemon battle simulator. It only uses integers.
I want you to implement the stat system of pokemon.
In the pokemon class, only save the values that are relevant to battle.
Make a PokemonInfo class that holds values not relevant to combat, but that can be used to calculate stats relevant to combat.
@@ -12,7 +12,7 @@ Each pokemon has its base stats that mirror the combat stats (HP, Attack, Defens
Create Effort Values (EV) that are like alternate values between 0-255 that mirror the combat stats .
There can only be 510 EV values max assigned in total.
Create Individual Values (IV) that are values between 0-31.
Implement pokemon natures
Implement pokemon natures, which increases the stat by either positive or negative 10%.
Create a stat formula for each generation.
Natures: