clarified prompt
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@@ -1,4 +1,4 @@
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This repo is the start of a high performant pokemon battle simulator.
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This repo is the start of a high performant pokemon battle simulator. It only uses integers.
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I want you to implement the stat system of pokemon.
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In the pokemon class, only save the values that are relevant to battle.
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Make a PokemonInfo class that holds values not relevant to combat, but that can be used to calculate stats relevant to combat.
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@@ -12,7 +12,7 @@ Each pokemon has its base stats that mirror the combat stats (HP, Attack, Defens
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Create Effort Values (EV) that are like alternate values between 0-255 that mirror the combat stats .
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There can only be 510 EV values max assigned in total.
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Create Individual Values (IV) that are values between 0-31.
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Implement pokemon natures
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Implement pokemon natures, which increases the stat by either positive or negative 10%.
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Create a stat formula for each generation.
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Natures:
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