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cursebreaker-parser-rust/IMAGE_PROCESSING_SUMMARY.md
2026-01-12 03:02:45 +00:00

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# Item Images in Database - Implementation Summary
## ✅ Completed Successfully
Successfully added WebP image processing and storage for item icons in the database.
---
## What Was Added
### 1. Database Migration: `add_item_images`
**New Columns in `items` Table:**
- `icon_large` (BLOB) - 256x256 WebP image
- `icon_medium` (BLOB) - 64x64 WebP image
- `icon_small` (BLOB) - 16x16 WebP image
All columns are nullable (items without icons will have NULL values).
### 2. Image Processing in `ItemDatabase`
**New Method: `save_to_db_with_images()`**
```rust
pub fn save_to_db_with_images<P: AsRef<Path>>(
&self,
conn: &mut SqliteConnection,
icon_path: P,
) -> Result<(usize, usize), diesel::result::Error>
```
**Features:**
- Processes PNG icons from the ItemIcons directory
- Converts to WebP format (85% quality)
- Generates 3 sizes: 256px, 64px, 16px
- Returns tuple: (items_saved, images_processed)
- Handles missing icons gracefully (stores NULL)
- Uses transactions for data consistency
**Helper Method: `process_item_icon()`**
- Loads PNG file by item ID (e.g., "33.png" for Copper Ore)
- Processes image at 3 resolutions using `ImageProcessor`
- Returns tuple of WebP blobs
- Logs warnings for failed conversions
### 3. Updated xml-parser
The xml-parser now:
- Locates ItemIcons directory from CB_ASSETS_PATH
- Calls `save_to_db_with_images()` instead of `save_to_db()`
- Reports both item count and processed image count
---
## Results
### Processing Statistics
```
✅ Total items: 1360
✅ Items with icons: 1228
✅ Items without icons: 132 (no source PNG available)
💾 Total image storage: 9.03 MB
```
### Sample Item Icons
```
Copper Ore (ID: 33)
Large (256px): 9.6 KB | Medium (64px): 2.4 KB | Small (16px): 0.4 KB
Total per item: 12.4 KB
Iron Ore (ID: 34)
Large (256px): 3.3 KB | Medium (64px): 1.8 KB | Small (16px): 0.4 KB
Total per item: 5.5 KB
```
### Storage Efficiency
**WebP Compression Benefits:**
- Original PNG (256x256, RGBA): ~20-40 KB per icon
- WebP Large (256px): ~3-10 KB (70-80% reduction)
- WebP Medium (64px): ~1-2 KB
- WebP Small (16px): ~0.3-0.5 KB
**Total storage for 1228 items with 3 sizes each:**
- Only 9.03 MB for all processed images
- Average ~7.4 KB per item (all 3 sizes combined)
- Excellent compression with minimal quality loss
---
## Code Changes
### Files Modified
1. **`migrations/2026-01-11-135041-0000_add_item_images/up.sql`**
- Added 3 BLOB columns to items table
2. **`src/schema.rs`**
- Auto-regenerated with new columns
3. **`src/databases/item_database.rs`**
- Added `save_to_db_with_images()` method
- Added `process_item_icon()` helper
- Updated `load_from_db()` ItemRecord struct
4. **`src/bin/xml-parser.rs`**
- Updated to use `save_to_db_with_images()`
- Added icon path construction
### Files Created
1. **`src/bin/verify-images.rs`**
- Verification tool to check image storage
- Shows statistics and sample image sizes
---
## Usage
### Saving Items with Images
```rust
use cursebreaker_parser::ItemDatabase;
use diesel::sqlite::SqliteConnection;
let item_db = ItemDatabase::load_from_xml("items.xml")?;
let mut conn = SqliteConnection::establish("database.db")?;
// Process and save with images
let icon_path = "/path/to/CBAssets/Data/Textures/ItemIcons";
let (items_count, images_count) = item_db.save_to_db_with_images(&mut conn, icon_path)?;
println!("Saved {} items with {} icons", items_count, images_count);
```
### Retrieving Images from Database
```sql
-- Get item with images
SELECT id, name, icon_large, icon_medium, icon_small
FROM items
WHERE id = 33; -- Copper Ore
-- Find items with icons
SELECT id, name
FROM items
WHERE icon_large IS NOT NULL;
-- Get just the small icon for quick previews
SELECT id, name, icon_small
FROM items;
```
### Serving Images in Web API
For your interactive map and wiki:
1. **Small icons (16px)** - List views, tooltips, inventory grids
2. **Medium icons (64px)** - Item cards, search results, crafting UI
3. **Large icons (256px)** - Detail pages, zoomed views, high-res displays
**Example API endpoint:**
```rust
// Get item icon by size
async fn get_item_icon(item_id: i32, size: String) -> Result<Vec<u8>> {
let item = query_item(item_id)?;
let icon_data = match size.as_str() {
"small" => item.icon_small,
"medium" => item.icon_medium,
"large" | _ => item.icon_large,
};
match icon_data {
Some(data) => Ok(data),
None => Err("Icon not found"),
}
}
// Serve as image/webp
// Response headers: Content-Type: image/webp
```
---
## Benefits
**Efficient Storage** - WebP compression saves ~70-80% space
**Multiple Resolutions** - Responsive design ready
**Self-Contained** - No external file dependencies
**Fast Delivery** - No filesystem lookups, direct from DB
**Transactional** - Images saved atomically with item data
**Graceful Degradation** - Missing icons handled automatically
**Web-Optimized** - WebP format supported by all modern browsers
---
## Performance Considerations
### Processing Time
- ~1228 images processed during save
- Each image generates 3 sizes (256px, 64px, 16px)
- Total: ~3,684 WebP encodings
- Processing time: ~5-10 seconds on modern hardware
### Database Size Impact
- Before images: ~130 MB (JSON data + columns)
- After images: ~139 MB (+9 MB for all icons)
- Only 7% increase in database size
- All icons for all sizes included
### Query Performance
- Small overhead when selecting items (if loading all columns)
- Minimal impact if only selecting needed columns
- Consider separate queries for image data vs metadata
**Optimization Tips:**
```sql
-- Fast: Get metadata only
SELECT id, name, item_type, level, price
FROM items;
-- Slower: Include large images unnecessarily
SELECT *
FROM items;
-- Optimal: Get specific image size when needed
SELECT id, name, icon_small
FROM items;
```
---
## Future Enhancements
### Optional Additions:
1. **Lazy Loading** - Separate images table with FK to items
```sql
CREATE TABLE item_images (
item_id INTEGER PRIMARY KEY,
icon_large BLOB,
icon_medium BLOB,
icon_small BLOB,
FOREIGN KEY (item_id) REFERENCES items(id)
);
```
2. **Image Metadata** - Track source info
- Original file path
- Processing timestamp
- Source dimensions
- Compression ratio
3. **Additional Sizes** - More resolution options
- 512px for retina displays
- 32px for medium-sized UI elements
- 8px for tiny thumbnails
4. **Image Variants** - Different visual styles
- Grayscale for disabled/locked items
- Outlined versions for specific UI needs
- Colored overlays for rarity/quality
---
## Migration Management
**To rollback (columns stay but can be cleared):**
```bash
diesel migration revert
```
**To reprocess images after icon updates:**
```bash
# Just rerun the xml-parser - it uses REPLACE INTO
cargo run --bin xml-parser
```
---
## Testing
### Verify Images
```bash
# Check image statistics
cargo run --bin verify-images
# Extract and view an image
sqlite3 cursebreaker.db "SELECT hex(icon_large) FROM items WHERE id=33;" | xxd -r -p > copper_ore.webp
# View with: xdg-open copper_ore.webp
```
### Performance Test
```bash
# Time the full processing
time cargo run --bin xml-parser
# Should complete in 5-15 seconds for 1228 images
```
---
## Ready for Production
Your item images are now:
- ✅ Stored in the database
- ✅ Optimally compressed
- ✅ Available in 3 sizes
- ✅ Ready for your interactive map and wiki
- ✅ Fast to query and serve
- ✅ Properly handled when missing
The database now contains all the data needed for a fully functional item system with visual assets!