Files
pokemon-battle-engine/src
2025-08-13 23:27:08 +00:00
..
2025-08-13 23:27:08 +00:00

Source Directory (src/)

This directory contains all C++ source files (.cpp) for the Pokemon battle simulator.

Planned Structure

src/
├── core/              # Core battle engine
│   ├── battle.cpp     # Main battle logic
│   ├── pokemon.cpp    # Pokemon class implementation
│   ├── move.cpp       # Move system
│   └── type.cpp       # Type effectiveness
├── data/              # Data loading and management
│   ├── loader.cpp     # Data file loading
│   └── validator.cpp  # Data validation
├── ai/                # AI battle strategies
│   ├── random_ai.cpp  # Random move selection
│   └── minimax_ai.cpp # Minimax algorithm
├── utils/             # Utility functions
│   ├── random.cpp     # Random number generation
│   └── stats.cpp      # Stat calculations
└── main.cpp           # Entry point (if building executable)

Design Principles

  • Performance First: Optimized for speed and memory efficiency
  • Modular Design: Clear separation of concerns
  • Data-Driven: Pokemon data loaded from external files
  • Testable: Each component designed for unit testing

Key Components

  • Battle Engine: Core simulation logic
  • Pokemon System: Stats, types, moves, status effects
  • AI Framework: Pluggable AI strategies
  • Data Management: Efficient loading and caching