7.0 KiB
7.0 KiB
Pokemon Data Downloader - Implementation Summary
Overview
Successfully implemented a comprehensive Pokemon data downloader tool for the Pokemon Battle Simulator project. The tool uses pokebase==1.4.1 to download Pokemon data from the PokeAPI with support for segmented downloading, data validation, and battle-ready data export.
Features Implemented
✅ Core Functionality
- Segmented Downloads: Download specific ranges of Pokemon (e.g., 1-10, 25-30) for testing and incremental collection
- Concurrent Processing: Multi-threaded downloads with configurable worker counts
- Rate Limiting: Respectful API usage with 100ms delays between requests
- Error Handling: Automatic retry logic with exponential backoff
- Progress Tracking: Beautiful progress bars using Rich library
✅ Data Types Supported
- Pokemon Data: Complete species information including stats, types, abilities, and move lists
- Move Data: Comprehensive move information with power, accuracy, PP, type, and descriptions
- Type Effectiveness: Complete type matchup chart for damage calculations
✅ Data Validation
- JSON Schema Validation: Comprehensive schemas for all data types
- Generation 1 Focus: Validates only Gen 1 types and ensures data consistency
- Error Reporting: Clear validation warnings without blocking data saves
- Business Logic Validation: Additional checks for stat totals and type combinations
✅ CLI Interface
- Multiple Commands: Separate commands for Pokemon, moves, types, and complete downloads
- Flexible Options: Configurable output directories, worker counts, and validation settings
- Help System: Comprehensive help documentation for all commands
✅ Python API
- Object-Oriented Design: Clean class-based architecture with PokemonDownloader
- Data Classes: Structured data representation with dataclasses
- Type Hints: Full type annotation for better IDE support and code quality
File Structure
tools/
├── requirements.txt # Updated with pokebase==1.4.1
└── data/
├── __init__.py
├── pokemon_downloader.py # Main downloader implementation
├── schemas.py # Data validation schemas
├── test_downloader.py # Comprehensive test suite
├── example_usage.py # Usage examples and patterns
└── README.md # Complete documentation
Testing Results
All tests pass successfully:
✅ Pokemon Download - Downloads Pokemon data correctly
✅ Moves Download - Downloads move data with proper validation
✅ Type Effectiveness - Downloads complete type chart
✅ Data Validation - Validates data integrity
✅ Integrated Download - Downloads Pokemon with their moves
Usage Examples
CLI Usage
# Download small segments for testing
python -m tools.data.pokemon_downloader download-pokemon --start 1 --end 5
# Download with moves included
python -m tools.data.pokemon_downloader download-pokemon --start 1 --end 10 --include-moves
# Download specific moves
python -m tools.data.pokemon_downloader download-moves --move-ids "1,2,3,4,5"
# Download type effectiveness
python -m tools.data.pokemon_downloader download-types
# Download complete Gen 1 dataset
python -m tools.data.pokemon_downloader download-complete --start 1 --end 151
Python API Usage
from tools.data.pokemon_downloader import PokemonDownloader
# Initialize downloader
downloader = PokemonDownloader(output_dir="my_data")
# Download Pokemon batch
pokemon_data = downloader.download_pokemon_batch(1, 10)
downloader.save_pokemon_data(pokemon_data, "pokemon.json")
# Download moves
moves_data = downloader.download_moves_batch([1, 2, 3, 4, 5])
downloader.save_moves_data(moves_data, "moves.json")
Data Format
Pokemon Data Structure
{
"1": {
"id": 1,
"name": "bulbasaur",
"types": ["grass", "poison"],
"base_stats": {
"hp": 45, "attack": 49, "defense": 49,
"special_attack": 65, "special_defense": 65, "speed": 45
},
"abilities": ["overgrow", "chlorophyll"],
"moves": [1, 2, 3, ...],
"weight": 69,
"height": 7,
"base_experience": 64
}
}
Move Data Structure
{
"1": {
"id": 1,
"name": "pound",
"type": "normal",
"power": 40,
"accuracy": 100,
"pp": 35,
"priority": 0,
"damage_class": "physical",
"effect_id": null,
"effect_chance": null,
"target": "selected-pokemon",
"description": "Inflicts regular damage."
}
}
Performance Characteristics
- Rate Limited: 100ms between API calls to respect PokeAPI
- Concurrent: 5 workers by default, configurable up to reasonable limits
- Memory Efficient: Processes data in batches to manage memory usage
- Cached: API responses cached to avoid redundant requests
- Validated: Optional data validation with detailed error reporting
Integration with C++ Battle Simulator
The exported JSON files are designed for easy C++ integration:
- Consistent IDs: All Pokemon and moves use consistent numeric IDs
- Battle-Ready Stats: Direct mapping to battle calculation needs
- Complete Type Data: Full type effectiveness chart for damage calculations
- Structured Format: Clean JSON structure for parsing
Tested Scenarios
Small Segments (Recommended for Testing)
- ✅ First 3 Pokemon (Bulbasaur line)
- ✅ Single Pokemon (Pikachu, Charizard)
- ✅ Specific move sets (classic moves)
- ✅ Type effectiveness chart
Production Scenarios
- ✅ Batch downloads (1-50, 51-100, etc.)
- ✅ Complete Gen 1 dataset (1-151)
- ✅ Move validation and filtering
- ✅ Error recovery and retry logic
Key Benefits
- Segmented Approach: Can download small test datasets before committing to full downloads
- Battle-Focused: Data structure optimized for Pokemon battle simulation
- Validated Data: Comprehensive validation ensures data quality
- Extensible: Easy to extend for additional generations or data types
- Production-Ready: Includes error handling, logging, and performance optimizations
Files Generated
The tool has been tested and generates the following example files:
data/pokemon_1_2.json # CLI test output
example_data/starter_pokemon.json # First 3 Pokemon
example_data/classic_moves.json # Classic moves
example_data/charizard.json # Single Pokemon
example_data/charizard_moves.json # Pokemon's moves
example_data/type_chart.json # Type effectiveness
Next Steps
The tool is ready for production use. Recommended workflow:
- Start Small: Test with
--start 1 --end 5to verify setup - Incremental Downloads: Download in batches of 50 Pokemon
- Validate Data: Review validation warnings and adjust as needed
- Integrate: Use JSON files in C++ battle simulator
The Pokemon data downloader successfully meets all requirements and is ready for regular use in the Pokemon Battle Simulator project.