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97fa4bdfdcf70ff7c523a3b7f8ce0a7097c4e11d
factory-hole-game/main
History
Thaddeus Crews 97fa4bdfdc Merge pull request #101540 from akien-mga/vulkan-disable-layer-bandicam
Vulkan: Force disable broken `VK_LAYER_bandicam_helper` layer in editor
2025-01-16 17:17:57 -06:00
..
app_icon.png
…
main_builders.py
SCons: Remove run_in_subprocess dependency
2024-03-11 13:20:09 -05:00
main_timer_sync.cpp
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
main_timer_sync.h
Add frame delta smoothing option (4.x)
2023-05-16 13:57:25 +01:00
main.cpp
Merge pull request #101540 from akien-mga/vulkan-disable-layer-bandicam
2025-01-16 17:17:57 -06:00
main.h
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
performance.cpp
[Main] Fix missing performance data
2025-01-07 20:04:26 +01:00
performance.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
steam_tracker.cpp
Fix various typos
2025-01-08 14:47:42 +02:00
steam_tracker.h
Fix various typos
2025-01-08 14:47:42 +02:00
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