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factory-hole-game/modules/enet
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Fabio Alessandrelli 062413fb30 [ENet] Explicitely destroy hosts on close
To ensure we free up the UDP port even if a script is holding a
reference to the underlying host, we need to explicitly destroy it on
close.
2025-02-14 15:51:03 +01:00
..
doc_classes
Add method for getting packet flags from ENetPacketPeer
2024-10-02 14:34:06 +02:00
config.py
[Net] Implement lower level ENet wrappers.
2021-07-29 10:59:00 +02:00
enet_connection.cpp
Get rid of easily removable uses of const_cast
2024-12-01 17:50:13 -08:00
enet_connection.h
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
enet_multiplayer_peer.cpp
[ENet] Explicitely destroy hosts on close
2025-02-14 15:51:03 +01:00
enet_multiplayer_peer.h
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
enet_packet_peer.cpp
Add method for getting packet flags from ENetPacketPeer
2024-10-02 14:34:06 +02:00
enet_packet_peer.h
Add method for getting packet flags from ENetPacketPeer
2024-10-02 14:34:06 +02:00
register_types.cpp
Style: Harmonize header includes in modules
2023-06-15 14:35:45 +02:00
register_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
Thirdparty: Harmonize patches to document downstream changes
2025-02-06 01:40:03 +01:00
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