Logo
Explore Help
Register Sign In
Connor/factory-hole-game
1
0
Fork 0
You've already forked factory-hole-game
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
4.4
factory-hole-game/drivers/d3d12
History
Matias N. Goldberg 34ed66ec1a Add ASTC HDR format variants
(cherry picked from commit fcd785ace2aedb0e1530833df099d5d437bd2e33)
2025-03-12 14:59:03 +01:00
..
d3d12_godot_nir_bridge.h
Add Direct3D 12 RenderingDevice implementation
2023-12-12 19:10:04 +01:00
d3d12ma.cpp
SCons: Fix MSVC bypassing disabled warnings
2024-12-09 11:49:42 -06:00
dxil_hash.cpp
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 10:10:55 -05:00
dxil_hash.h
D3D12: Get rid of DXIL.dll!
2024-07-11 17:56:45 +02:00
rendering_context_driver_d3d12.cpp
Fix ubsan reported errors in rendering
2024-12-13 21:27:37 +01:00
rendering_context_driver_d3d12.h
Use direct composition for d3d12 backend
2024-11-26 10:28:40 +01:00
rendering_device_driver_d3d12.cpp
Add ASTC HDR format variants
2025-03-12 14:59:03 +01:00
rendering_device_driver_d3d12.h
Implement Buffer Device Address for Rendering Device Vulkan and DirectX12
2025-01-13 22:43:29 -08:00
SCsub
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 10:10:55 -05:00
Powered by Gitea Version: 1.25.3 Page: 877ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API