Commit Graph

  • 309c371c0a PackedScene: Use ObjectID for DeferredNodePathProperties base Rémi Verschelde 2025-02-26 00:53:15 +01:00
  • f8a113f416 Fix GPU particles not emitting at some amounts when scale curve is zero OhiraKyou 2025-02-21 03:39:42 -05:00
  • a241eb32d4 Fix particle jitter when scene tree is paused. Evan Todd 2024-08-21 10:42:37 -07:00
  • 290b3247eb Fix TextEdit scrolls wrong on text selection kit 2025-02-28 13:19:46 -05:00
  • 7133f44228 Fix caret_force_displayed kobewi 2025-03-03 15:58:58 +01:00
  • 7f17c87445 Fix spinbox decimal issues when update_on_text_changed = true Robert Yevdokimov 2024-12-20 18:50:36 -05:00
  • 04c7f54e31 Fix crash when calling get_argument_count() on invalid Callable Hotkey 2025-03-04 13:32:12 +09:00
  • 9ea8867542 Fix broken negative scaling when using Jolt Physics Mikael Hermansson 2025-03-01 18:47:49 +01:00
  • 51d6adb527 Theora: Fix YUV422/444 to RGB. Fixes #87705 Bernat Arlandis 2025-02-14 15:35:18 +01:00
  • b7952c3f01 Swap Nintendo face buttons on macOS Grublady 2025-03-05 16:10:33 -05:00
  • fc1ef0b639 OpenXR: Fix OpenGL version warning when using GLES David Snopek 2025-03-11 10:32:22 -05:00
  • d624c8e420 Fix gles3 gaussian_blur mipmap setup. Frank Becker 2025-03-10 00:12:08 +01:00
  • 89b1f3bc52 Fix uninitialized value in Tonemap Matias N. Goldberg 2025-02-20 16:51:41 -03:00
  • 2ea417648b Fix 2D quad primitive missing lighting data in GLES3 renderer kleonc 2025-02-16 01:51:24 +01:00
  • 1f6bdf8e91 fix voxelizer normals Orange Anvil Games 2025-02-15 15:41:37 +01:00
  • 230f2f8fbe Use Viewport's default texture filter/repeat in GUI tooltips kleonc 2025-03-05 18:03:39 +01:00
  • 34ed66ec1a Add ASTC HDR format variants Matias N. Goldberg 2025-02-12 13:23:48 -03:00
  • 14d7775217 [Linux/BSD] Offload RenderingDevice creation test to subprocess. Pāvels Nadtočajevs 2025-03-04 10:39:04 +02:00
  • f045c4c283 [.NET] Use ObjectID when converting Variant to GodotObject Raul Santos 2024-10-09 21:19:53 +02:00
  • bdf4f38ac4 Fix Android mouse capture issues Fredia Huya-Kouadio 2025-02-28 13:54:30 -08:00
  • 69faae9b36 Android: Fix build with disable_3d Rémi Verschelde 2025-03-03 22:18:57 +01:00
  • 0461469113 Fix crash after changing device language Alex 2025-03-01 02:42:56 +01:00
  • 2bf9dc71da Update to latest version of Swappy Matias N. Goldberg 2025-02-28 15:01:07 -03:00
  • b734db834a JavaClassWrapper: Fix conversion to/from org.godotengine.godot.Dictionary that regressed David Snopek 2025-03-06 16:52:40 -06:00
  • 9abd46f1d1 JavaClassWrapper: Fix converting returned arrays to Godot types David Snopek 2025-02-27 16:50:51 -06:00
  • ab700d0e18 JavaClassWrapper: Improve handling of typed array arguments David Snopek 2025-02-13 12:41:57 -06:00
  • 33e0265985 Fix 2D instance params crashing using outside of main() yesfish 2025-02-27 07:12:12 +00:00
  • 38f4c278f5 Fix check for is_maximized in x11 to require both horizontal and vertical Jamie Pate 2025-03-03 14:07:46 -08:00
  • 275f6317b6 [iOS export] Restore one-click deploy device enumeration using Xcode. Pāvels Nadtočajevs 2025-03-04 21:37:47 +02:00
  • 68d1e1052b Fix incorrect parameters passed to VMA Matias N. Goldberg 2025-03-06 19:56:52 -03:00
  • 56ba35a431 [Windows] Fix get_modified_time on locked files. Pāvels Nadtočajevs 2025-03-05 11:40:24 +02:00
  • 14992b1341 Update script modified times when saved in EditorNode kobewi 2025-03-06 14:47:33 +01:00
  • 10b2b76347 [.NET] Skip re-saving .csproj when TFM is unchanged Raul Santos 2025-03-06 18:44:15 +01:00
  • 40e3cec9e0 Use more efficient sleep approach on Windows when low-processor mode is enabled Hugo Locurcio 2025-03-07 18:06:41 +01:00
  • ccb325f0bc Fix headless import always emits errors Hilderin 2025-02-28 11:11:10 -05:00
  • b3caec15f5 Set editor's translation domain at root node Haoyu Qiu 2025-03-02 08:52:27 +08:00
  • 9e5292c6cf Use separate WorkThreadPool for shader compiler. Pāvels Nadtočajevs 2025-03-03 15:09:37 +02:00
  • edc357633f CI: Use correct godot-cpp branch David Snopek 2025-03-03 11:29:39 -06:00
  • 30b0aadab6 Bump version to 4.4.1-rc Rémi Verschelde 2025-03-03 18:21:20 +01:00
  • 4c311cbee6 Bump version to 4.4-stable \o/ Rémi Verschelde 2025-03-03 00:31:23 +01:00
  • ddcdbbb9fb Add changelog for Godot 4.4 Rémi Verschelde 2025-03-03 00:06:29 +01:00
  • fad2e6ded9 i18n: Sync translations with Weblate Rémi Verschelde 2025-03-02 23:22:49 +01:00
  • c8d6fdd9a7 Merge pull request #103484 from akien-mga/ci-apt-update Rémi Verschelde 2025-03-02 22:57:37 +01:00
  • 826a0354fb CI: Run apt install before installing libxml2-utils, GHA cache got flaky Rémi Verschelde 2025-03-02 22:34:02 +01:00
  • dc128dddb6 Merge pull request #103467 from KoBeWi/the_script_you_are_looking_for_is_no_longer_here Rémi Verschelde 2025-03-02 22:08:21 +01:00
  • d57296f850 Merge pull request #103439 from Hilderin/fix-autoloaded-scene-loses-built-in-script-when-upgrading-to-4.4 Rémi Verschelde 2025-03-02 22:08:18 +01:00
  • 64456e7dd4 Merge pull request #103436 from Hilderin/fix-invalid-embedded-game-location-size Rémi Verschelde 2025-03-02 22:08:14 +01:00
  • 86f7821e5e Merge pull request #103391 from timothyqiu/doc-fixes Rémi Verschelde 2025-03-02 22:08:08 +01:00
  • cc2649acdb Validate custom type script before loading it kobewi 2025-03-02 14:55:30 +01:00
  • 0c9caccb33 Fix invalid startup embedded game location and size after resizing editor main area Hilderin 2025-03-01 10:31:31 -05:00
  • 847c2577ab Fix autoloaded scene loses their built-in script when upgrading from 4.3 to 4.4 Hilderin 2025-03-01 12:33:14 -05:00
  • a79076c5b1 Fix various typos in the class reference Haoyu Qiu 2025-02-28 17:58:06 +08:00
  • 15ff450680 Merge pull request #103371 from m4gr3d/add_checks_for_game_menu_utils_jni Rémi Verschelde 2025-02-28 01:12:11 +01:00
  • 7fb37a088b Add checks to prevent crashes when accessing the GameMenu api Fredia Huya-Kouadio 2025-02-27 13:20:23 -08:00
  • 33a15a12b1 Merge pull request #103370 from m4gr3d/inform_android_sensors_mobile_vr Rémi Verschelde 2025-02-27 22:17:07 +01:00
  • c01b9de703 Merge pull request #103364 from akien-mga/input-deadzone-ui-0.5 Rémi Verschelde 2025-02-27 22:17:01 +01:00
  • 33a235beb8 Inform that Android sensors must be enabled for MobileVR support Fredia Huya-Kouadio 2025-02-27 12:24:31 -08:00
  • a9c5c4db71 Merge pull request #103201 from beicause/shaders-only-convert-source-color-linear Rémi Verschelde 2025-02-27 19:34:12 +01:00
  • 1af42620fa Merge pull request #103362 from bruvzg/gds_get_set_bchk Rémi Verschelde 2025-02-27 18:50:57 +01:00
  • 672fe2487f Input: Change default deadzone back to 0.5 for ui_* actions and axis pressed state Rémi Verschelde 2025-02-27 17:25:34 +01:00
  • f9c7d348c3 Add bound checks to Array/Packed*Array variant call get and set methods. Pāvels Nadtočajevs 2025-02-27 17:43:40 +02:00
  • 53faed5351 Merge pull request #103339 from Hilderin/adjustment-error-message-embedded-game Rémi Verschelde 2025-02-27 12:40:39 +01:00
  • dd43d401ec Merge pull request #103338 from dsnopek/openxr-passthrough-emulation-wins Rémi Verschelde 2025-02-27 12:40:36 +01:00
  • 9014202366 Merge pull request #103337 from stuartcarnie/fix_ios_options Rémi Verschelde 2025-02-27 12:40:33 +01:00
  • bb88938596 Merge pull request #103354 from bruvzg/gproc Rémi Verschelde 2025-02-27 12:40:27 +01:00
  • ddd807ff7d Add (void *) cast directly to GetProcAddress calls. Pāvels Nadtočajevs 2025-02-27 12:30:04 +02:00
  • 0c384e7217 Replace error to info messages for embedded game Hilderin 2025-02-26 19:32:25 -05:00
  • fd622afb1d OpenXR: Emulated alpha blend mode should override the real blend mode David Snopek 2025-02-26 17:35:03 -06:00
  • 5312811c4d Metal: Fix SPIR-V → MSL compilation on iOS targets Stuart Carnie 2025-02-27 10:22:39 +11:00
  • 3ef055fecb Update AUTHORS and DONORS list Rémi Verschelde 2025-02-26 12:41:49 +01:00
  • 01545c995b Merge pull request #103298 from bruvzg/comque_race Rémi Verschelde 2025-02-26 00:27:55 +01:00
  • a398f4f893 Merge pull request #103303 from aaronfranke/fix-compile-arm64-linux Rémi Verschelde 2025-02-26 00:23:55 +01:00
  • bb634fd9e4 Merge pull request #103302 from dsnopek/missing-method-flag Rémi Verschelde 2025-02-26 00:17:56 +01:00
  • bc0d58b07e i18n: Sync translations with Weblate Rémi Verschelde 2025-02-26 00:05:03 +01:00
  • 0528d92d73 Fix compiling on arm64 Linux Aaron Franke 2025-02-25 14:47:29 -08:00
  • e0370b9596 Bind new core METHOD_FLAG_VIRTUAL_REQUIRED bitfield David Snopek 2025-02-25 16:46:50 -06:00
  • bdb5d522d1 Use atomic flag to prevent flush_if_pending from reading unlocked command_mem. Pāvels Nadtočajevs 2025-02-25 23:26:43 +02:00
  • e7ac8e45a3 Merge pull request #103296 from dsnopek/texture-create-from-native-handle-right-rid-type Rémi Verschelde 2025-02-25 21:59:24 +01:00
  • a285d1aa98 texture_create_from_native_handle() should return RID for texture from RenderingServer, not RenderingDevice David Snopek 2025-02-25 14:04:51 -06:00
  • 6ea7798789 Merge pull request #103286 from AThousandShips/fix_windows_display_2 Thaddeus Crews 2025-02-25 12:42:39 -06:00
  • 8ea725a181 [Windows] Fix unreachable code in DisplayServer AThousandShips 2025-02-25 17:28:36 +01:00
  • cc7a951140 Merge pull request #103266 from KoBeWi/l8ter_m8 Rémi Verschelde 2025-02-25 15:28:14 +01:00
  • 2f030f3da8 Merge pull request #103261 from Calinou/doc-imagetexturelayered-create-texture-arrays Rémi Verschelde 2025-02-25 15:28:10 +01:00
  • 82aacc129f Merge pull request #103245 from bruvzg/rd_helper Rémi Verschelde 2025-02-25 15:28:06 +01:00
  • c4731e1d5b Merge pull request #103168 from Giganzo/tree-edge-hover Rémi Verschelde 2025-02-25 15:27:59 +01:00
  • 5cfa89ed0e Merge pull request #103185 from stuartcarnie/metal_lazy Thaddeus Crews 2025-02-24 19:52:23 -06:00
  • 92fc09c429 Merge pull request #103252 from AThousandShips/fix_display_windows Thaddeus Crews 2025-02-24 19:52:22 -06:00
  • 9f4ac3c0b0 Merge pull request #103259 from BlueCube3310/bcdec-fix-realign Thaddeus Crews 2025-02-24 19:52:21 -06:00
  • 7aec67f1f1 Load docks layout after their position is initialized kobewi 2025-02-25 00:12:19 +01:00
  • 07fa717b34 Document creating Texture2DArray, Cubemap and CubemapArray from code Hugo Locurcio 2025-02-24 22:57:41 +01:00
  • a22c16cf5c bcdec: Fix unnecessary alignment of texture resolution when only one of its dimensions isn't divisible by 4 BlueCube3310 2025-02-24 21:40:34 +01:00
  • 818afcb327 Metal: Compile MTLLibrary on demand when pipeline is created Stuart Carnie 2025-02-23 05:59:41 +11:00
  • ab717497ef [Windows] Offload RenderingDevice creation test to subprocess. Pāvels Nadtočajevs 2025-02-24 11:25:54 +02:00
  • 1f5f96c47f [Windows] Fix unused variable error in DisplayServerWindows AThousandShips 2025-02-24 18:08:13 +01:00
  • 39c201ca58 Merge pull request #103247 from Faless/mbedtls/backport_defragment_tls_handshake Rémi Verschelde 2025-02-24 17:33:35 +01:00
  • f931a65177 Merge pull request #103132 from syntaxerror247/docs-sensors Thaddeus Crews 2025-02-24 09:06:16 -06:00
  • c80eb95741 Merge pull request #103224 from bruvzg/lbl_rounding_errors Thaddeus Crews 2025-02-24 09:06:15 -06:00
  • 0b1a7aff7e Merge pull request #103197 from akien-mga/safer-rendering-driver-selection Thaddeus Crews 2025-02-24 09:06:14 -06:00
  • fe84b84b51 [mbedTLS] Enable TLS 1.3 negotiation by default Fabio Alessandrelli 2025-02-24 14:04:09 +01:00
  • af0bc17c4f [mbedTLS] Integrate TLS handshake defragmentation PR Fabio Alessandrelli 2025-02-24 13:40:17 +01:00