This commit is contained in:
Connor
2026-02-15 22:48:35 +09:00
parent c7c679c378
commit 5534b169d6
5 changed files with 93 additions and 9 deletions

View File

@@ -47,7 +47,7 @@ public:
Slots[i] = 0;
}
void Assert(uint16_t id)
void Assert(uint16_t id) const
{
DEV_ASSERT(id < Slots.GetSize() && id != Item::null);
}

View File

@@ -16,8 +16,6 @@ struct ResourceHealth
{
uint16_t MaxHealth{};
uint16_t Health{};
uint16_t RenewalTicks{};
uint16_t Renewal{};
};
struct ResourceTick : public TickAccumulator
@@ -26,6 +24,12 @@ struct ResourceTick : public TickAccumulator
struct Renewing
{};
struct RenewingTick : public TickAccumulator
{};
struct FullyGrown
{};
inline void Flecs_Resource(flecs::world& world)
{
world.component<ResourceInfo>()
@@ -40,18 +44,54 @@ inline void Flecs_Resource(flecs::world& world)
world.component<ResourceTick>()
.is_a<TickAccumulator>();
world.component<RenewingTick>()
.is_a<TickAccumulator>();
world.component<Renewing>()
.add<Freezes, ResourceTick>();
world.system<ResourceInfo, ResourceTick>()
.without<ResourceHealth>()
.each([&world](ResourceInfo info, ResourceTick tick) {
if (tick.Finished()) {
auto& worldInventory = world.ensure<WorldInventory>();
worldInventory.AddItems(info.ResourceID, 1);
world.component<Renewing>()
.add<Freezes, ResourceTick>();
// harvesting resource to world inventory
world.system<const ResourceInfo, const ResourceTick, WorldInventory>()
.kind(flecs::OnUpdate)
.without<Renewing>()
.each([](ResourceInfo info, ResourceTick tick, WorldInventory& worldInventory) {
worldInventory.AddItems(info.ResourceID, tick.Finished());
});
// harvesting resource to local inventory
world.system<const ResourceInfo, const ResourceTick, Inventory>()
.kind(flecs::OnUpdate)
.without<Renewing>()
.each([](ResourceInfo info, ResourceTick tick, Inventory& worldInventory) {
worldInventory.AddItems(info.ResourceID, tick.Finished());
});
// decrease health if ResourceHealth component
world.system<const ResourceHealth, const ResourceTick>()
.kind(flecs::OnUpdate)
.without<Renewing>()
.each([](ResourceHealth& health, ResourceTick tick){
if (tick.)
health.Health -= tick.Finished();
});
// checking if we have to renew the resource
world.system<const ResourceHealth, RenewingTick>()
.kind(flecs::OnUpdate)
.without<Renewing>()
.each([](flecs::entity entity, ResourceHealth health, RenewingTick& tick) {
if (health.Health == 0) {
entity.remove<FullyGrown>();
entity.add<Renewing>();
tick.AccumulatedTick = 0;
}
});
// finish renewing
}
inline void Resource_Ore_Helper(const flecs::entity& entity, uint16_t resourceID, uint16_t gatherTicks)

View File

@@ -22,6 +22,7 @@ void WorldInstance::RegisterTypes(flecs::world &world)
Flecs_Item(world);
Flecs_Configs(world);
Flecs_Tick(world);
Flecs_Inventory(world);
Flecs_Resource(world);
}

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@@ -0,0 +1,43 @@
#include <doctest/doctest.h>
#include "Components/Configs/WorldConfig.hpp"
#include "Core/WorldInstance.h"
#include "Components/Resource.hpp"
#include "Components/Inventory.hpp"
TEST_SUITE("Resource") {
TEST_CASE("basic resource gathering produces item after one tick") {
WorldConfig config{};
uint16_t stoneID = config.RegisterItem("Stone");
WorldInstance world{ config };
// Create a resource entity with gatherTicks = 1
auto entity = world.GetEcsWorld().entity();
Resource_Ore_Helper(entity, stoneID, 1);
world.ProcessFrame();
auto& inv = world.GetEcsWorld().ensure<WorldInventory>();
CHECK(inv.GetItemsAmount(stoneID) >= 1);
}
TEST_CASE("resource with 20 tick gather time produces item after 20 ticks") {
WorldConfig config{};
uint16_t stoneID = config.RegisterItem("Stone");
WorldInstance world{ config };
auto entity = world.GetEcsWorld().entity();
Resource_Ore_Helper(entity, stoneID, 20);
for (int i = 0; i < 19; ++i)
world.ProcessFrame();
auto& inv = world.GetEcsWorld().ensure<WorldInventory>();
CHECK(inv.GetItemsAmount(stoneID) == 0);
world.ProcessFrame();
CHECK(inv.GetItemsAmount(stoneID) >= 1);
}
}