Files
cursebreaker-parser/include/configs/achievements.h
cdemeyer-teachx ff1b4a93b3 SQL setup
2025-11-12 12:34:20 +09:00

41 lines
818 B
C++

#pragma once
#include <string>
#include <vector>
#include <unordered_map>
#include <tinyxml2.h>
#include "constants.h"
namespace cursebreaker {
struct AchievementRequirement
{
ActionType action{};
uint16_t targetId{}; // e.g., item id, npc id, etc.
uint16_t count{};
std::string description;
};
struct Achievement
{
uint16_t id{};
uint16_t points{};
uint16_t category{};
std::string name;
std::string description;
std::string icon;
std::vector<AchievementRequirement> requirements;
Achievement() = default;
};
// Achievements configuration functions
bool loadAchievementsFromXML(const std::string& filepath);
const Achievement* getAchievementById(uint16_t id);
const std::unordered_map<uint16_t, Achievement>& getAllAchievements();
} // namespace cursebreaker