40 lines
1.3 KiB
SQL
40 lines
1.3 KiB
SQL
-- Restructure harvestables table to store expanded data
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DROP TABLE IF EXISTS harvestables;
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CREATE TABLE harvestables (
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id INTEGER PRIMARY KEY NOT NULL,
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name TEXT NOT NULL,
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description TEXT NOT NULL,
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comment TEXT NOT NULL,
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level INTEGER NOT NULL,
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skill TEXT NOT NULL,
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tool TEXT NOT NULL,
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min_health INTEGER NOT NULL,
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max_health INTEGER NOT NULL,
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harvesttime INTEGER NOT NULL,
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hittime INTEGER NOT NULL,
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respawntime INTEGER NOT NULL
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);
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-- Create harvestable_drops table
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CREATE TABLE harvestable_drops (
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id INTEGER PRIMARY KEY AUTOINCREMENT,
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harvestable_id INTEGER NOT NULL,
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item_id INTEGER NOT NULL,
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minamount INTEGER NOT NULL,
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maxamount INTEGER NOT NULL,
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droprate INTEGER NOT NULL,
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droprateboost INTEGER NOT NULL,
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amountboost INTEGER NOT NULL,
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comment TEXT NOT NULL,
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FOREIGN KEY (harvestable_id) REFERENCES harvestables(id),
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FOREIGN KEY (item_id) REFERENCES items(id)
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);
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CREATE INDEX idx_harvestable_drops_harvestable_id ON harvestable_drops(harvestable_id);
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CREATE INDEX idx_harvestable_drops_item_id ON harvestable_drops(item_id);
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CREATE INDEX idx_harvestables_skill ON harvestables(skill);
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CREATE INDEX idx_harvestables_tool ON harvestables(tool);
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CREATE INDEX idx_harvestables_level ON harvestables(level);
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