-- Drop the old table DROP TABLE world_resources; -- Recreate with simplified structure - no id, no scene_name, no object_name, only 2D coordinates CREATE TABLE world_resources ( item_id INTEGER NOT NULL, pos_x REAL NOT NULL, pos_y REAL NOT NULL, PRIMARY KEY (item_id, pos_x, pos_y) ) WITHOUT ROWID; CREATE INDEX idx_world_resources_item_id ON world_resources(item_id); CREATE INDEX idx_world_resources_position ON world_resources(pos_x, pos_y);