early yaml exit
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@@ -369,7 +369,7 @@ Benchmarks on VR Horror project (21 scenes, 77 C# scripts):
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- [x] Prefab instantiation and overrides
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### Future Enhancements
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- [ ] Prefab GUID resolution (nested prefabs)
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- [x] Prefab GUID resolution (nested prefabs)
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- [ ] Full AssetDatabase resolution (materials, textures)
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- [ ] Persistent GUID cache for instant loading
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- [ ] Watch mode for live Unity project monitoring
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